Deniz Alçar · Project Portfolio

Portfolio and Projects

A selection of robotics, programming, engineering, simulation and creative projects that demonstrate my interest in building systems, solving practical problems and communicating ideas through technology and visual storytelling.

01

Autonomous Systems

Navigation, obstacle detection, sensors and automated decision-making.

02

Robotics Control

Remote control, servo systems, embedded programming and hardware integration.

03

Simulation

Virtual testing environments, robot behaviour and navigation modelling.

04

Creative Production

Stop-motion, cinematography, editing, visual effects and storytelling.

Autonomous maze-navigation robot

A practical engineering project combining sensor input, movement control, embedded programming and autonomous decision-making.

Control, integration and simulation

These projects focus on communication between hardware and software, responsive control systems and safe virtual testing before physical implementation.

02 Robotic control system

Smartphone-controlled robotic arm

I developed a remotely controlled robotic arm using servo motors and Bluetooth communication. A Raspberry Pi running Python handled the backend control logic, while a custom smartphone application built with React Native was used to send movement commands to the robotic system.

Technologies
Python Raspberry Pi Bluetooth Servo motors React Native
Outcome

The prototype achieved responsive remote movement and demonstrated effective communication between the mobile interface and the robotic arm.

03 Robotics simulation

Mobile robot simulation in Gazebo

I created a Gazebo simulation environment for testing a mobile robot under different conditions. ROS was used to model robot behaviour, navigation and responses to obstacles in a cluttered virtual environment.

Technologies
ROS Gazebo Robot simulation Object recognition Obstacle avoidance
Outcome

The simulation demonstrated autonomous navigation, environmental awareness and obstacle avoidance in changing virtual scenarios.

Graphene oxide production project using Flash Joule Heating
Top 10 National Finalist
Physics Research Project · 2024/2025

Producing Graphene Oxide from Waste Materials

As a team of three, our objective was to produce graphene oxide from waste materials using Flash Joule Heating.

Flash Joule Heating is a rapid, high-temperature process that converts carbon-based materials into graphene-based materials within milliseconds by applying intense electrical pulses.

Through our experiments, we successfully generated graphene oxide using human hair and banana peel as waste-based carbon sources. The project was selected as one of the top 10 finalists nationwide in the Aziz Sancar Science and Technology Competition.

Research area Physics / Condensed Matter Physics
Competition result Top 10 National Finalist
Participation 2024/2025
Graphene oxide Flash Joule Heating Waste materials Experimental physics Team research
Research through experimentation

This project combined condensed matter physics, sustainability and experimental problem-solving.

View Academic Achievements
Magnetar FRC team
FIRST Robotics Competition

Magnetar and the Rookie All-Star Award

We joined the FIRST Robotics Competition as Team Magnetar. Through our technical effort, teamwork and strong relationships with other teams, we earned the prestigious Rookie All-Star Award.

FRC Team Magnetar Rookie All-Star Teamwork
Explore the Magnetar Project
CERN Beamline for Schools time crystal research project
CERN Beamline for Schools · 2024/2025

Exploring Time Crystals and Quantum Matter

I joined the CERN Beamline for Schools competition with my team, where our project focused on researching time crystals — a novel non-equilibrium phase of matter.

The project provided a valuable introduction to quantum mechanics, condensed matter physics and experimental research, allowing me to take my first steps into the study of quantum systems.

CERN Beamline for Schools Time crystals Quantum mechanics Condensed matter physics
Area Physics / Condensed Matter Physics
Participation 2024/2025
View Academic Achievements
Founder Project · 2026

COSQEN: Gamified Physics Learning

COSQEN is a physics-focused interactive challenge platform that combines conceptual physics problems, competitive quizzes, leaderboards and certificates within a single intelligent system.

The project aims to make physics learning more engaging, measurable and accessible through gamified scientific interaction.

Physics Science education Interactive systems Gamification Web development
Role Founder & Developer
Status Ongoing Project · 2026
Area Physics / Science Education / Interactive Systems
Explore Interactive Projects
COSQEN interactive physics challenge platform

Filmmaking and visual experimentation

My filmmaking projects combine planning, frame-by-frame precision, camera technique, editing and visual storytelling.

04 Stop-motion filmmaking

Star Wars: LEGO Adventures

A LEGO stop-motion production with multiple scenes, characters and action sequences. The film was created frame by frame and edited to establish fluid movement, cinematic pacing and visual continuity.

Stop-motion Adobe Premiere Pro After Effects LEGO animation Visual effects
Stop-motion Adobe Premiere Pro After Effects LEGO animation Visual effects
Project outcome

The film was shared with a wider community of LEGO enthusiasts and received positive feedback for its creativity, visual detail and frame-by-frame execution.

05 Robotics competition journey

From Solo Competitor to Robotex World Finals

I first entered Robotex as a solo competitor. Although I did not secure a national award that year, I took the experience as motivation rather than a setback.

The following year, I returned as the team leader. We proudly achieved 2nd place nationwide in Turkey and then earned both 1st and 2nd place at the Robotex World Finals.

Robotex Team leadership Robotics competition Problem solving World Finals
Competition outcome

2nd place nationwide in Turkey, followed by 1st and 2nd place achievements at the Robotex World Finals.

DarthAlcar · YouTube

LEGO Star Wars stop-motion films

Open channel
LEGO Star Wars

Cinematic stop-motion production

Physics storytelling

When LEGO meets physics

Animated short film

Evet, Hayır ve Ölüm

From idea to completed project

Across technical and creative work, I follow a similar process: understand the objective, build a first version, test it carefully and improve it through observation.

Step 01

Define the problem

Identify the project objective, limitations and the main question the system or production must address.

Step 02

Design the solution

Select suitable technologies, components, software tools and a practical implementation method.

Step 03

Build and test

Produce a working prototype or first version and observe how it performs under realistic conditions.

Step 04

Improve and communicate

Correct weaknesses, refine the result and present the project clearly through documentation or visual media.

Project philosophy

Building projects is one of the most effective ways to turn curiosity into real understanding.

Each project has helped me develop a different combination of analytical reasoning, technical accuracy, creativity and persistence. These experiences support my broader academic interest in physics, engineering and scientific research.